Sample query:
Example (note the case):
string s = "Hello world!";
String s = "Hello world!";
What are the guidelines for the use of each? And what are the differences?
What is the difference between String and string in C#? Answer #1:
string
is an alias in C# for System.String
.
So technically, there is no difference. It’s like int
vs. System.Int32
.
As far as guidelines, it’s generally recommended to use string
any time you’re referring to an object.
e.g.
string place = "world";
Likewise, I think it’s generally recommended to use String
if you need to refer specifically to the class.
e.g.
string greet = String.Format("Hello {0}!", place);
This is the style that Microsoft tends to use in their examples.
It appears that the guidance in this area may have changed, as StyleCop now enforces the use of the C# specific aliases.
Answer #2:
Just for the sake of completeness, here’s a brain dump of related information…
As others have noted, string
is an alias for System.String
. Assuming your code using String
compiles to System.String
(i.e. you haven’t got a using directive for some other namespace with a different String
type), they compile to the same code, so at execution time there is no difference whatsoever. This is just one of the aliases in C#. The complete list is:
object: System.Object
string: System.String
bool: System.Boolean
byte: System.Byte
sbyte: System.SByte
short: System.Int16
ushort: System.UInt16
int: System.Int32
uint: System.UInt32
long: System.Int64
ulong: System.UInt64
float: System.Single
double: System.Double
decimal: System.Decimal
char: System.Char
Apart from string
and object
, the aliases are all to value types. decimal
is a value type, but not a primitive type in the CLR. The only primitive type which doesn’t have an alias is System.IntPtr
.
In the spec, the value type aliases are known as “simple types”. Literals can be used for constant values of every simple type; no other value types have literal forms available. (Compare this with VB, which allows DateTime
literals, and has an alias for it too.)
There is one circumstance in which you have to use the aliases: when explicitly specifying an enum’s underlying type. For instance:
public enum Foo : UInt32 {} // Invalid
public enum Bar : uint {} // Valid
That’s just a matter of the way the spec defines enum declarations – the part after the colon has to be the integral-type production, which is one token of sbyte
, byte
, short
, ushort
, int
, uint
, long
, ulong
, char
… as opposed to a type production as used by variable declarations for example. It doesn’t indicate any other difference.
Finally, when it comes to which to use: personally I use the aliases everywhere for the implementation, but the CLR type for any APIs. It really doesn’t matter too much which you use in terms of implementation – consistency among your team is nice, but no-one else is going to care. On the other hand, it’s genuinely important that if you refer to a type in an API, you do so in a language-neutral way. A method called ReadInt32
is unambiguous, whereas a method called ReadInt
requires interpretation. The caller could be using a language that defines an int
alias for Int16
, for example. The .NET framework designers have followed this pattern, good examples being in the BitConverter
, BinaryReader
and Convert
classes.
Answer #3:
String
stands for System.String
and it is a .NET Framework type. string
is an alias in the C# language for System.String
. Both of them are compiled to System.String
in IL (Intermediate Language), so there is no difference. Choose what you like and use that. If you code in C#, I’d prefer string
as it’s a C# type alias and well-known by C# programmers.
I can say the same about (int
, System.Int32
) etc.
String vs string in C# – Answer #4:
The best answer I have ever heard about using the provided type aliases in C# comes from Jeffrey Richter in his book CLR Via C#. Here are his 3 reasons:
- I’ve seen a number of developers confused, not knowing whether to use string or String in their code. Because in C# the string (a keyword) maps exactly to System.String (an FCL type), there is no difference and either can be used.
- In C#, long maps to System.Int64, but in a different programming language, long could map to an Int16 or Int32. In fact, C++/CLI does in fact treat long as an Int32. Someone reading source code in one language could easily misinterpret the code’s intention if he or she were used to programming in a different programming language. In fact, most languages won’t even treat long as a keyword and won’t compile code that uses it.
- The FCL has many methods that have type names as part of their method names. For example, the BinaryReader type offers methods such as ReadBoolean, ReadInt32, ReadSingle, and so on, and the System.Convert type offers methods such as ToBoolean, ToInt32, ToSingle, and so on. Although it’s legal to write the following code, the line with float feels very unnatural to me, and it’s not obvious that the line is correct:
BinaryReader br = new BinaryReader(...);
float val = br.ReadSingle(); // OK, but feels unnatural
Single val = br.ReadSingle(); // OK and feels good
So there you have it. I think these are all really good points. I however, don’t find myself using Jeffrey’s advice in my own code. Maybe I am too stuck in my C# world but I end up trying to make my code look like the framework code.
Answer #4:
string
is a reserved word, but String
is just a class name. This means that string
cannot be used as a variable name by itself.
If for some reason you wanted a variable called string, you’d see only the first of these compiles:
StringBuilder String = new StringBuilder(); // compiles
StringBuilder string = new StringBuilder(); // doesn't compile
If you really want a variable name called string you can use @
as a prefix:
StringBuilder @string = new StringBuilder();
Answer #5:
System.String
is the .NET string class – in C# string
is an alias for System.String
– so in use they are the same.
As for guidelines I wouldn’t get too bogged down and just use whichever you feel like – there are more important things in life and the code is going to be the same anyway.
If you find yourselves building systems where it is necessary to specify the size of the integers you are using and so tend to use Int16
, Int32
, UInt16
, UInt32
etc. then it might look more natural to use String
– and when moving around between different .net languages it might make things more understandable – otherwise I would use string and int.
Answer #6:
I prefer the capitalized .NET
types (rather than the aliases) for formatting reasons. The .NET
types are colored the same as other object types (the value types are proper objects, after all).
Conditional and control keywords (like if
, switch
, and return
) are lowercase and colored dark blue (by default). And I would rather not have the disagreement in use and format.
Consider:
String someString;
string anotherString;
Answer #7:
This YouTube video demonstrates practically how they differ.
But now for a long textual answer.
When we talk about .NET
there are two different things one there is .NET
framework and the other there are languages (C#
, VB.NET
etc) which use that framework.

“System.String
” a.k.a “String” (capital “S”) is a .NET
framework data type while “string” is a C#
data type.

In short “String” is an alias (the same thing called with different names) of “string”. So technically both the below code statements will give the same output.
String s = "I am String";
or
string s = "I am String";
In the same way, there are aliases for other C# data types as shown below:
object: System.Object
, string: System.String
, bool: System.Boolean
, byte: System.Byte
, sbyte: System.SByte
, short: System.Int16
and so on.
Now the million-dollar question from programmer’s point of view: So when to use “String” and “string”?
The first thing to avoid confusion use one of them consistently. But from best practices perspective when you do variable declaration it’s good to use “string” (small “s”) and when you are using it as a class name then “String” (capital “S”) is preferred.
In the below code the left-hand side is a variable declaration and it is declared using “string”. On the right-hand side, we are calling a method so “String” is more sensible.
string s = String.ToUpper() ;
Hope you learned something from this post.
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